OnPlayerEditDynamicObject on CrashDetect
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Originally Posted by qmnty
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The difference is in the array playerobject , which is not in Streamer.
It does not need that parameter because all 'dynamic' objects are actually just player objects.
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OnPlayerEditDynamicObject on CrashDetect - by qmnty - 27.02.2015, 02:28
Re: OnPlayerEditDynamicObject on CrashDetect - by Crayder - 27.02.2015, 02:30
Re: OnPlayerEditDynamicObject on CrashDetect - by qmnty - 28.02.2015, 22:24
Re: OnPlayerEditDynamicObject on CrashDetect - by maramizo - 28.02.2015, 22:28
Re: OnPlayerEditDynamicObject on CrashDetect - by Crayder - 01.03.2015, 03:07

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