28.02.2015, 22:24
I guess it comes from the Streamer ,
which OnPlayerEditObject and different OnPlayerDynamicObject Arrays ,
This is arrays of OnPlayerEditObject
While in streamer OnPlayerEditDynamicObject
The difference is in the array playerobject , which is not in Streamer .
It makes debug the crash appears .
But after I add it in include streamer .
It has no effect at all.
It still appears.
Any solutions?
which OnPlayerEditObject and different OnPlayerDynamicObject Arrays ,
This is arrays of OnPlayerEditObject
pawn Код:
forward OnPlayerEditObject( playerid, playerobject, objectid, response,
Float:fX, Float:fY, Float:fZ, Float:fRotX, Float:fRotY, Float:fRotZ );
pawn Код:
forward OnPlayerEditDynamicObject(playerid, objectid, response, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz);
It makes debug the crash appears .
But after I add it in include streamer .
It has no effect at all.
It still appears.
Any solutions?