Vectors
#2

Basically you mean translate the movement directions based on camera vector? If that is the case you would need to do the following.

1.) Get camera facing angle
2.) Add angle your movement angle (0, 90, 180, 270)
3.) Get the position in front of that angle
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Messages In This Thread
Vectors - by adri1 - 28.02.2015, 13:09
Re: Vectors - by Pottus - 28.02.2015, 13:14
Respuesta: Re: Vectors - by adri1 - 28.02.2015, 13:16
Re: Vectors - by Pottus - 28.02.2015, 13:22
Re: Vectors - by Pottus - 28.02.2015, 14:16

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