28.02.2015, 12:48
Update 3 is out! Here's the changelog:
-Added map import feature. You can now import any map that has CreateObject, CreateDynamicObject or CreateWhateverObject into the editor. Thanks to sscanf being so clever. Just place the map you wish to import in the "import" folder.
-Added snap to grid/snap to angle feature. Specify the snap spacing/angle with /esnap command.
-Added in-game configuration dialog. Type /econfig.
-Added support for Streamer plugin.
-Added rotation sync parameter to loop feature.
-Overwriting an existing map file is now possible.
-Improved map file recovery feature.
-Improved fly mode camera mobility.
-Improved movement/rotation speed setting when altering with keys.
-Removed object model validity check due to SA-MP 0.3.7 objects.
-Fixed a bug that caused infinite recursion when attaching roads.
-Minor improvements and bug fixes.
Have fun!
-Added map import feature. You can now import any map that has CreateObject, CreateDynamicObject or CreateWhateverObject into the editor. Thanks to sscanf being so clever. Just place the map you wish to import in the "import" folder.
-Added snap to grid/snap to angle feature. Specify the snap spacing/angle with /esnap command.
-Added in-game configuration dialog. Type /econfig.
-Added support for Streamer plugin.
-Added rotation sync parameter to loop feature.
-Overwriting an existing map file is now possible.
-Improved map file recovery feature.
-Improved fly mode camera mobility.
-Improved movement/rotation speed setting when altering with keys.
-Removed object model validity check due to SA-MP 0.3.7 objects.
-Fixed a bug that caused infinite recursion when attaching roads.
-Minor improvements and bug fixes.
Have fun!