Detecting a Timeout/Crash
#5

I'd recommend using a switch
pawn Код:
public OnPlayerDisconnect(playerid, reason)
{
    switch(reason)
    {
        case 0: // Timeout / Crashed
        case 1: // Left
        case 2: // Kicked / Banned
    }
    return 1;
}
This example will return the correct values.
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Messages In This Thread
Detecting a Timeout/Crash - by DaniceMcHarley - 27.02.2015, 08:41
Re: Detecting a Timeout/Crash - by SickAttack - 27.02.2015, 08:49
Re: Detecting a Timeout/Crash - by DaniceMcHarley - 27.02.2015, 08:50
Re: Detecting a Timeout/Crash - by SickAttack - 27.02.2015, 08:55
Re: Detecting a Timeout/Crash - by CalvinC - 27.02.2015, 09:24
Re: Detecting a Timeout/Crash - by DaniceMcHarley - 27.02.2015, 09:39
Re: Detecting a Timeout/Crash - by Threshold - 27.02.2015, 10:39
Re: Detecting a Timeout/Crash - by SickAttack - 27.02.2015, 14:23
Re: Detecting a Timeout/Crash - by kyriakos587 - 28.02.2015, 23:29
Re: Detecting a Timeout/Crash - by maramizo - 28.02.2015, 23:43

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