26.02.2015, 12:09
pawn Код:
if(APlayerData[playerid][PlayerLevel] == 0)
{
SetPlayerChatBubble(playerid, text, 0xFFFDE8AA, 100.0, 10000);
//new pname[MAX_PLAYER_NAME];
//GetPlayerName(playerid, pname, sizeof (pname));
//format(textv, sizeof (textv), "%s {FFFFFF}[ID: %d]: %s", pname, playerid, text);
format(MsgText, sizeof (MsgText), "{FFFFFF}[ID: %d]: %s", playerid, text);
//SendClientMessageToAll(playerid,textv);
SendPlayerMessageToAll(playerid,MsgText);
return 0;
}
if(APlayerData[playerid][PlayerLevel] >= 1)
{
SetPlayerChatBubble(playerid, text, 0xFFFDE8AA, 100.0, 10000);
//new pname[MAX_PLAYER_NAME];
//GetPlayerName(playerid, pname, sizeof (pname));
//format(textv, sizeof (textv), "%s {FFFFFF}[ID: %d]: %s", pname, playerid, text);
format(MsgText, sizeof (MsgText), "{FFFFFF}[ID: %d]{FFFF00}[ADMIN]{FFFFFF}: %s", playerid, text);
//SendClientMessageToAll(playerid,textv);
SendPlayerMessageToAll(playerid,MsgText);
return 0;
}
else if(APlayerData[playerid][VIPLevel] >= 1)
{
SetPlayerChatBubble(playerid, text, 0xFFFDE8AA, 100.0, 10000);
//new pname[MAX_PLAYER_NAME];
//GetPlayerName(playerid, pname, sizeof (pname));
//format(textv, sizeof (textv), "%s {FFFFFF}[ID: %d]{00FFFF}[VIP]:{FFFFFF} %s", pname, playerid, text);
//SendClientMessageToAll(playerid,textv);
format(MsgText, sizeof (MsgText), "{FFFFFF}[ID: %d]{00FFFF}[VIP]{FFFFFF}: %s", playerid, text);
SendPlayerMessageToAll(playerid,MsgText);
return 0;
}