Randomizer problem
#1

So what I wanna do is have a floor made out of objects and after a couple of seconds one object will go away, and it will keep doing this untill the floor is entirely gone, I know how to make it but I want to use a randomizer to select which object should get removed next, although at first I had the idea of putting the defined names of the object in the randomizer bit then a friend told me I could also use the object creation details to have my defined objects at all times scrambled.

But here is the problem, how will I be sure that all 15 objects that I put in the randomizer gets used and not just a few over and over again??

Example

pawn Код:
new String:RandomPlate[][1] =
{
    {"Plate1"},
    {"Plate2"},
    {"Plate3"}
};
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Messages In This Thread
Randomizer problem - by Glenn332 - 26.02.2015, 02:24
Re: Randomizer problem - by Glenn332 - 26.02.2015, 08:39
Re: Randomizer problem - by Glenn332 - 26.02.2015, 13:01
Re: Randomizer problem - by Crayder - 27.02.2015, 04:38
Re: Randomizer problem - by Glenn332 - 27.02.2015, 06:56
Re: Randomizer problem - by Crayder - 27.02.2015, 13:50
Re: Randomizer problem - by Glenn332 - 27.02.2015, 14:20
Re: Randomizer problem - by Schneider - 27.02.2015, 14:40
Re: Randomizer problem - by Crayder - 27.02.2015, 23:05
Re: Randomizer problem - by Glenn332 - 28.02.2015, 02:00

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