24.02.2015, 09:23
when I type /streetrespect it gives me: ID NOT CONNECTED!
Thank you for your help.
pawn Код:
if(strcmp(cmd,"/streetrespect",true) == 0)
{
if(gPlayerLogged[playerid] == 0) SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");//First error
else if(PlayerInfo[playerid][pCMDT] > 0) SendClientMessage(playerid,0xFF0000FF,"Please wait before using this command again.");
else
{
new id;
new targetname[MAX_PLAYER_NAME], sendername2[MAX_PLAYER_NAME];//warning 219: local variable "sendername" shadows a variable at a preceding level
id = ReturnUser(tmp);
GetPlayerName(id, targetname, sizeof(targetname));
GetPlayerName(playerid, sendername2, sizeof(sendername2));
if(sscanf(cmd, "u", id)) SendClientMessage(playerid, 0xCC0000AA, "USAGE: /respect <playerid/partofname>");//error 017: undefined symbol "params"
else if(id == INVALID_PLAYER_ID || !IsPlayerConnected(id)) SendClientMessage(playerid, -1, "ID not connected");
else if(playerid == id) SendClientMessage(playerid, -1, "You can't give Street Respect to yourself.");
else if(!IsPlayerInRangeOfPlayer(playerid, id, 5)) SendClientMessage(playerid, -1, "You aren't close enough to the player.");
else
{
new string2[128];//warning 219: local variable "string" shadows a variable at a preceding level
PlayerInfo[playerid][StreetRespect]++;
PlayerInfo[playerid][pCMDT] = 3600; // example 3600 - 1 hour
format(string2, sizeof(string2), " You have gived Street Respect to %s.", targetname);//argoment doesnt match
SendClientMessage(playerid, COLOR_WHITE, string2);
format(string2, sizeof(string2), " Player %s has gived you Street Respect to you.", sendername2);//argoment doesnt match
SendClientMessage(id, COLOR_WHITE, string2);
}
}
return 1;
}