#2

pawn Код:
LoadLeaders(); //This MUST BE executed AFTER the families are being created!
               new pcount = 0;
       for(new i = 0; i < MAX_PLAYERS; i++)
        {
            if (IsPlayerConnected(i))
            {
                LoadPlayerOrgInfo(i);
                pcount++;
            }
        }
        if (pcount > 0)
        {
                printf("Family System loaded.");
                printf("Data loaded for %d connected members.", pcount);
        }

        return 1;
}
And show us the error lines please.
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Messages In This Thread
Help - by ZachKnoxx - 23.02.2015, 22:32
Re: Help - by lulo356 - 23.02.2015, 23:08
Re: Help - by ZachKnoxx - 23.02.2015, 23:29
Re: Help - by lulo356 - 24.02.2015, 00:40

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