23.02.2015, 23:08
pawn Код:
LoadLeaders(); //This MUST BE executed AFTER the families are being created!
new pcount = 0;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
LoadPlayerOrgInfo(i);
pcount++;
}
}
if (pcount > 0)
{
printf("Family System loaded.");
printf("Data loaded for %d connected members.", pcount);
}
return 1;
}