How to save player status on server restart ?
#1

My Server is don't saving accounts !! on Server Restart/Crash !!

But It saves on OnPlayerDisconnect !!

Anyone know ? How to Call OnPlayerDisconnect before GamemodeExit ?

I tried -
-Using the saving method on Gamemodeexit with for newmax players ++i something like that :P
-I tried creating a function to save all accounts..
- I tried to kick all on gamemodeexit..

All did'nt helped me any other way :X

Codes -

OnPlayerDisconnect - [Working]
Код:
if(PLAYERLIST_authed[playerid] == 1)
	{
		dUserSetINT(PlayerName(playerid)).("Bankcash",BankCash[playerid]);
		dUserSetINT(PlayerName(playerid)).("money",GetPlayerCash(playerid));
		dUserSetINT(PlayerName(playerid)).("Score",GetPlayerScore(playerid));
	 	dUserSetINT(PlayerName(playerid)).("Adminlevel",AdminLevel[playerid]);
		dUserSetINT(PlayerName(playerid)).("ArmyAir",CanUseAArmy[playerid]);
		dUserSetINT(PlayerName(playerid)).("ArmyLand",CanUseLArmy[playerid]);
		dUserSetINT(PlayerName(playerid)).("CIA",CanUseCIA[playerid]);
		dUserSetINT(PlayerName(playerid)).("SWAT",CanUseSWAT[playerid]);
		dUserSetINT(PlayerName(playerid)).("VIP",IsVIP[playerid]);
        dUserSetINT(PlayerName(playerid)).("backweap",backweap[playerid]);
        dUserSetINT(PlayerName(playerid)).("BailCards",BailCards[playerid]);
		dUserSetINT(PlayerName(playerid)).("RegularPlayer",IsRegularPlayer[playerid]);
		dUserSetINT(PlayerName(playerid)).("TRP",IsTRP[playerid]);
		dUserSetINT(PlayerName(playerid)).("DrugHouseOwner",DrugHouseOwner[playerid]);
		dUserSetINT(PlayerName(playerid)).("OttoOwner",OttoOwner[playerid]);
		dUserSetINT(PlayerName(playerid)).("TSkill",TerroristSkill[playerid]);
		dUserSetINT(PlayerName(playerid)).("RobSkill",RobSkill[playerid]);
        dUserSetINT(PlayerName(playerid)).("CopRank",CopRank[playerid]);

		dUserSetINT(PlayerName(playerid)).("HasPackC4",HasPackC4[playerid]);
		dUserSetINT(PlayerName(playerid)).("HasPackRope",HasPackRope[playerid]);
		dUserSetINT(PlayerName(playerid)).("HasPackMoney",HasPackMoney[playerid]);
		dUserSetINT(PlayerName(playerid)).("SavedWantedLevel",SavedWantedLevel[playerid]);
		dUserSetINT(PlayerName(playerid)).("SavedJailTime",SavedJailTime[playerid]);
		dUserSetINT(PlayerName(playerid)).("Kills",Kills[playerid]);
		dUserSetINT(PlayerName(playerid)).("Deaths",Deaths[playerid]);

	    dUserSetINT(PlayerName(playerid)).("PlayingTimeHour",PlayerPlayingTimeHour[playerid]);
        dUserSetINT(PlayerName(playerid)).("PlayingTimeMin",PlayerPlayingTimeMin[playerid]);
        dUserSetINT(PlayerName(playerid)).("PlayingTimeSec",PlayerPlayingTimeSec[playerid]);
        dUserSetINT(PlayerName(playerid)).("CFamily",CanUseCFamily[playerid]);
        dUserSetINT(PlayerName(playerid)).("JailKidnap",JailKidnap[playerid]);
        dUserSetINT(PlayerName(playerid)).("Warns",Warns[playerid]);
	}
OnGamemodeExit - [Not Working]
Код:
for(new i=0;i<MAX_PLAYERS;i++)
	{
	if(IsPlayerConnected(i))
	{
	if(PLAYERLIST_authed[i] == 1)
	{
		dUserSetINT(PlayerName(i)).("Bankcash",BankCash[i]);
		dUserSetINT(PlayerName(i)).("money",GetPlayerCash(i));
		dUserSetINT(PlayerName(i)).("Score",GetPlayerScore(i));
	 	dUserSetINT(PlayerName(i)).("Adminlevel",AdminLevel[i]);
		dUserSetINT(PlayerName(i)).("ArmyAir",CanUseAArmy[i]);
		dUserSetINT(PlayerName(i)).("ArmyLand",CanUseLArmy[i]);
		dUserSetINT(PlayerName(i)).("CIA",CanUseCIA[i]);
		dUserSetINT(PlayerName(i)).("SWAT",CanUseSWAT[i]);
		dUserSetINT(PlayerName(i)).("VIP",IsVIP[i]);
		dUserSetINT(PlayerName(i)).("backweap",backweap[i]);
		dUserSetINT(PlayerName(i)).("RegularPlayer",IsRegularPlayer[i]);
		dUserSetINT(PlayerName(i)).("TRP",IsTRP[i]);
		dUserSetINT(PlayerName(i)).("DrugHouseOwner",DrugHouseOwner[i]);
		dUserSetINT(PlayerName(i)).("OttoOwner",OttoOwner[i]);
		dUserSetINT(PlayerName(i)).("TSkill",TerroristSkill[i]);
		dUserSetINT(PlayerName(i)).("RobSkill",RobSkill[i]);
        dUserSetINT(PlayerName(i)).("CopRank",CopRank[i]);
		dUserSetINT(PlayerName(i)).("HasPackC4",HasPackC4[i]);
		dUserSetINT(PlayerName(i)).("HasPackRope",HasPackRope[i]);
		dUserSetINT(PlayerName(i)).("HasPackMoney",HasPackMoney[i]);
		dUserSetINT(PlayerName(i)).("SavedWantedLevel",SavedWantedLevel[i]);
		dUserSetINT(PlayerName(i)).("SavedJailTime",SavedJailTime[i]);
		dUserSetINT(PlayerName(i)).("Kills",Kills[i]);
		dUserSetINT(PlayerName(i)).("Deaths",Deaths[i]);

		dUserSetINT(PlayerName(i)).("PlayingTimeHour",PlayerPlayingTimeHour[i]);
        dUserSetINT(PlayerName(i)).("PlayingTimeMin",PlayerPlayingTimeMin[i]);
        dUserSetINT(PlayerName(i)).("PlayingTimeSec",PlayerPlayingTimeSec[i]);

        dUserSetINT(PlayerName(i)).("CFamily",CanUseCFamily[i]);

        dUserSetINT(PlayerName(i)).("JailKidnap",JailKidnap[i]);
        dUserSetINT(PlayerName(i)).("Warns",Warns[i]);
	}
	}
	}
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