22.02.2015, 21:57
Код:
stock RemovePlayerWeapon(playerid, weaponid)
{ // Not mine :3
new plyWeapons[12] = 0;
for(new sslot = 0; sslot != 12; sslot++)
{
GetPlayerWeaponData(playerid, sslot, wep);
if(wep != weaponid != 0) GetPlayerWeaponData(playerid, sslot, plyWeapons[sslot]);
}
ResetPlayerWeapons(playerid);
for(new sslot = 0; sslot != 12; sslot++) GivePlayerWeapon(playerid, plyWeapons[sslot]);
return 1;
}

