22.02.2015, 08:15
Make sure your OnPlayerTakeDamage and OnPlayerGiveDamage looks like this:
If that didn't help, update your a_samp to the latest version and recompile your script.
pawn Код:
public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart)
pawn Код:
public OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid, bodypart)