21.02.2015, 17:50
this is what i tried but it didnt work i guess it was just a bad script
Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if (newkeys == KEY_SUBMISSION) { new vehicleid = GetPlayerVehicleID(playerid); if(IsPlayerInVehicle(playerid, vehicleid)) { new currentveh; new Float:angle; currentveh = GetPlayerVehicleID(playerid); GetVehicleZAngle(currentveh, angle); SetVehicleZAngle(currentveh, angle+180); } }