Quote:
Originally Posted by Puppy
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkes) { if(newkeys & KEY_SUBMISSION_KEY) { SetVehicleZAngle(GetPlayerVehicleID(playerid), 180.0); return 1; } return true; }
This should rotate the vehicle's Z Angle 180 degrees. Is this what you mean?
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(85) : error 025: function heading differs from prototype
(86) : error 021: symbol already defined: "OnPlayerKeyStateChange"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
The second error might be caused by the fact i already used the OnPlayerKeyStateChange earlier in the script