[Plugin] CrashDetect

Quote:
Originally Posted by ******
Посмотреть сообщение
Well without your code, we can't know.
yes, sorry.

Код:
timer severTimers2[1000]()
{
	foreach(Player, i)
	{
	    if(IsPlayerConnected(i) && gPlayerLogged[i] == 1)
	    {
			if(Info[i][pTimePayDay] >= 0)
			{
			    new string[128];
 				Info[i][pTimePayDay]++;
		    	if(Info[i][pTimePayDay] >= 3600) // es hora de payday
				{
 			    	new tmpintrate, interest, paytotal;
   		    		tmpintrate = 1;
		    		interest = (Info[i][pAccount]/1000)*(tmpintrate);
//		    		paytotal = Info[i][pPayCheck]-TaxValue;
					if(Info[i][pVIP] == 0 && interest > 50000) interest = 50000;
					else if(Info[i][pVIP] == 1 && interest > 100000) interest = 100000;
					else if(Info[i][pVIP] == 2 && interest > 150000) interest = 150000;
					else if(Info[i][pVIP] == 3 && interest > 200000) interest = 200000;
					else if(Info[i][pVIP] >= 4 && interest > 250000) interest = 250000;
					Info[i][pAccount] += interest;
					if(Info[i][p_Pr_Time] == 10) SendClientMessageEx(i, COLOR_BLANCO, "  Ya puedes volver hacer viajes de Transportista."), Info[i][p_Pr_Time] = 0;
					if(Info[i][pRenting] != NOEXISTE)
					{
						if(HouseInfo[Info[i][pRenting]][hRentFee] > Info[i][pAccount]) Info[i][pRenting] = NOEXISTE, SendClientMessageEx(i, COLOR_BLANCO, "Fuiste desalojado de la casa que rentabas.");
						else HouseInfo[Info[i][pRenting]][hSafeMoney] += HouseInfo[Info[i][pRenting]][hRentFee], Info[i][pAccount] -= HouseInfo[Info[i][pRenting]][hRentFee];
					}
					Info[i][pRob] = 0;
					if(Info[i][pVIP] >= 4) Info[i][pVTokens]+= 2;
				    if(Info[i][pDobleExp] == 0) Info[i][pExp] += 1;
				    else
					{
						Info[i][pExp] += 2;
						Info[i][pDobleExp]--;
						format(string, sizeof(string), "* Ganaste 2 puntos de respeto por tener horas de doble experiencia, te quedan %d horas mбs.", Info[i][pDobleExp]);
						SendClientMessageEx(i, COLOR_YELLOW, string);
					}
					SendClientMessageEx(i, COLOR_GENERAL, "|______ DНA DE PAGA - Estado Bancario _____|");
					format(string, sizeof(string), 				"  Nombre: %s ", NombreIC(i));//pagos de payday
					SendClientMessageEx(i, COLOR_BLANCO, string);
					format(string, sizeof(string), 				"  Pago:  $%d | Impuestos	: -$%d",  50*Info[i][pLevel], TaxValue);//pagos de payday
					SendClientMessageEx(i, COLOR_BLANCO, string);
					format(string, sizeof(string), 				"  Interйs ganado: 0.%d por ciento", interest);
					SendClientMessageEx(i, COLOR_BLANCO, string);
					format(string, sizeof(string), 				"  Pago de Facc/fam: %d ", 50*Info[i][pRank]);
					SendClientMessageEx(i, COLOR_BLANCO, string);
                    Info[i][pAccount] += paytotal;
					format(string, sizeof(string), 				"  Total: $%d | N. Balance	: %d$", paytotal, Info[i][pAccount]);
					SendClientMessageEx(i, COLOR_BLANCO, string);
					if(Info[i][pSubCNN] == 1) SendClientMessageEx(i, COLOR_BLANCO, "  Pago de la subscripcion: -$100"), Info[i][pAccount] -= 100;
					SendClientMessageEx(i, COLOR_GENERAL, 		"|---------------------------------------------|");
//					Info[i][pPayCheck] = 0;
     				Info[i][pTimePayDay] = 0;
     				Info[i][pConnectTime] += 1;
					//RewardPlayer(i);
					OnPlayerSavedStats(i);
					GameTextForPlayer(i, "~b~+1 ~w~Respeto", 5000, 1);
					if(Info[i][pConnectTime] == 2) Info[i][pWRestricted] = 0, SendClientMessageEx(i, COLOR_LIGHTRED, "Han pasado 2 horas, ya no tienes restricciуn de armas.");
					if(Info[i][pWRestricted] > 0) Info[i][pWRestricted]--;
				}
			}
			if(GetPlayerPing(i) > MAX_PING)
			{
			    new string[128];
	           	format(string, sizeof(string), "[ADMINISTRACIУN] %s ha sido expulsado por tener %d de ping (maximo: %d).", NombreIC(i), GetPlayerPing(i), MAX_PING);
				ABroadCast(COLOR_GENERAL, string, 1);
	        	SendClientMessageEx(i, COLOR_GENERAL, "SERVER: "COL_BLANCO"Has sido expulsado del servidor, tu ping superу el mбximo.");
	        	Expulsar(i);
		    }
			if(Info[i][pJudgeJailType] != 0 && Info[i][pJudgeJailTime] > 0 && !Info[i][pBeingSentenced]) Info[i][pJudgeJailTime]--;
			if(Info[i][pJudgeJailTime] <= 0 && Info[i][pJudgeJailType] != 0) Info[i][pJudgeJailType] = 0;
	        if(IsaRent[i] > 0)
			{
				if(RentTime[i] > 0) RentTime[i]--;
			   	if(RentTime[i] == 0)
				{
			       	RentTime[i] = 0;
			       	if(IsaRent[i] == 1)
					{
						IsaRent[i] = 0;
						new newcar = GetPlayerVehicleID(i);
						if(IsARentCar(newcar)) SetVehicleToRespawn(HireKey[i]), TogglePlayerControllable(i, 1);
					}
				}
			}
   			if(CommandSpamUnmute[i] == 0) CommandSpamTimes[i] = 0;
			if(Info[i][pADTime] != 0) Info[i][pADTime]--;
			if(Info[i][pServiceTime] != 0) Info[i][pServiceTime]--;
			if(NewbieTimer[i] > 0) NewbieTimer[i]--;
			if(VIPTimer[i] > 0) VIPTimer[i]--;
   			if(Info[i][pDPTime] != -1)
			   {
				Info[i][pDPTime]--;
				if(Info[i][pDPTime] == 0)
				{
					Info[i][pDPHours] = 0;
					Info[i][pRHours] = 0;
					Info[i][pDPTime] = -1;
					SendClientMessageEx(i, COLOR_GREEN,"* Se terminу tu tiempo, no pudiste mantener el beneficio de Usuario Dedicado, intentalo de nuevo!");
				}
			}
			if(GetPlayerCash(i) != GetPlayerMoney(i)) ResetMoneyBar(i), UpdateMoneyBar(i,GetPVarInt(i, "Cash"));
			if(Info[i][pTriageTime] != 0) Info[i][pTriageTime]--;
 		    if(Info[i][pTempVIP] >= 1) Info[i][pTempVIP]--;
		    if(Info[i][pTempVIP] <= 0 && Info[i][pBuddyInvited] == 1)
			{
				Info[i][pTempVIP] = 0;
				Info[i][pBuddyInvited] = 0;
    			Info[i][pVIP] = 0;
				SendClientMessageEx(i, COLOR_VIP, "INFO: "COL_BLANCO"Tu VIP Temporal ha expirado.");
				SetPlayerToTeamColor(i);
     		}
			if(Info[i][pRMuted] > 1)
			{
			   	if(Info[i][pRMutedTime] > 0) Info[i][pRMutedTime]--;
			   	else Info[i][pRMuted] = 0;
			}
		    if(Info[i][pJailed] > 0)
			{
				if(Info[i][pJailTime] > 0)
				{
					Info[i][pJailTime]--;
					new text[128];
		        	switch(Info[i][pJailed])
					{
		            	case 1, 4: format(text, sizeof(text), "~n~~n~~n~~n~~n~~n~~n~ ~r~Jail Administrativa!~n~~w~%d segundos (%i minutos) restantes", Info[i][pJailTime], Info[i][pJailTime]/60);
					}
					GameTextForPlayer(i, text, 2000, 3);
				}
    			if(Info[i][pJailTime] <= 0)
				{
				    Info[i][pJailTime] = 0;
				    switch(Info[i][pJailed])
				    {
				        case 2:
						{
							SetPosEx(i,1538.7266,-1682.7545,13.5469,0,0,0);
							Info[i][pWantedLevel] = 0;
							SetPlayerWantedLevel(i, Info[i][pWantedLevel]);
				        }
				        case 3:
						{
					 		SetPlayerInterior(i, 0);
					 		Info[i][pInt] = 0;
				 			SetPlayerVirtualWorld(i, 0);
				 			Info[i][pVW] = 0;
				 			SetPlayerPos(i,343.1081,-1521.4404,33.2985);
				        }
				        case 1,4:
						{
					    	SetPlayerInterior(i, 0);
					    	Info[i][pInt] = 0;
					    	LoadObjects(i);
					    	SetPosEx(i,1541.4155,-1675.9213,13.5525,0,0,0);
				        }
				        case 5:
						{
				 			SetPlayerInterior(i, 0);
				 			Info[i][pInt] = 0;
				 			SetPlayerVirtualWorld(i, 0);
				 			Info[i][pVW] = 0;
				 			SetPlayerPos(i,130.0132,1945.5618,19.3507);
						}
				        case 6:
						{
				 			SetPlayerInterior(i, 0);
				 			Info[i][pInt] = 0;
				 			SetPlayerVirtualWorld(i, 0);
				 			Info[i][pVW] = 0;
				 			SetPlayerPos(i,614.4990,-585.9028,17.2266);
						}
						case 1000:
						{
					    	SetPlayerInterior(i, 0);
					    	Info[i][pInt] = 0;
					    	LoadObjects(i);
					    	SetPosEx(i,1541.4155,-1675.9213,13.5525,0,0,0);
				    	}
					}
					Info[i][pJailed] = 0;
					PhoneOnline[i] = 0;
					SendClientMessageEx(i, COLOR_GREEN,"Has pagado tu condena.");
					GameTextForPlayer(i, "~g~Acabas de salir de prision administrativa, ~n~Que no vuelva ha suceder.", 5000, 1);
					SetPlayerSkin(i, Info[i][pChar]);
					SetPlayerToTeamColor(i);
				}
			}
			if(Info[i][pWantedLevel] > 0) SetPlayerWantedLevel(i, Info[i][pWantedLevel]);
		    if(UsedFind[i] >= 1) UsedFind[i] -= 1;
   			if(JustReported[i] > 0) JustReported[i]--;
		    if(Info[i][pGiftTime] != 0) Info[i][pGiftTime]--;
			if(PlayerTazeTime[i] >= 1)
			{
				PlayerTazeTime[i] += 1;
				if(PlayerTazeTime[i] == 15)PlayerTazeTime[i] = 0;
			}
			if(MechanicCallTime[i] > 0)
			{
				if(MechanicCallTime[i] == 60) { MechanicCallTime[i] = 0; DisablePlayerCheckpoint(i); PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0); GameTextForPlayer(i, "~r~Checkpoint eliminado!", 2500, 1); }
				else
				{
				    new string[5];
					format(string, sizeof(string), "%d", 30 - MechanicCallTime[i]);
					GameTextForPlayer(i, string, 1500, 6);
					MechanicCallTime[i] += 1;
				}
			}
			if(MedicCallTime[i] > 0)
			{
				if(MedicCallTime[i] == 45)
				{
					MedicCallTime[i] = 0;
					DisablePlayerCheckpoint(i);
					PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
					GameTextForPlayer(i, "~r~Checkpoint eliminado!", 2500, 1);
				}
				else
				{
				    new string[5];
					format(string, sizeof(string), "%d", 45 - MedicCallTime[i]);
					new Float:X,Float:Y,Float:Z;
					GetPlayerPos(MedicAccepted[i], X, Y, Z);
					SetPlayerCheckpoint(i, X, Y, Z, 5);
					GameTextForPlayer(i, string, 1500, 6);
					MedicCallTime[i] += 1;
				}
			}
			if(GetPlayerState(i) == PLAYER_STATE_ONFOOT) for(new h = 0; h < sizeof(fINFO); h++)
			{
				if(IsPlayerInRangeOfPoint(i, 2.0, fINFO[h][FamilySafe][0], fINFO[h][FamilySafe][1], fINFO[h][FamilySafe][2]))
				{
					if(fINFO[h][FamilyUSafe] == 1) GameTextForPlayer(i, "~y~Caja Fuerte~w~~n~Escribe ~r~/ayudasafe~w~ para mas informacion", 5000, 3);
				}
			}
			if(EMSCallTime[i] > 0)
			{
		    	if(EMSAccepted[i] < 999)
				{
		        	if(IsPlayerConnected(EMSAccepted[i]))
					{
		            	new Float:X,Float:Y,Float:Z;
		            	GetPlayerPos(EMSAccepted[i], X, Y, Z);
		            	SetPlayerCheckpoint(i, X, Y, Z, 5);
					}
				}
			}
			if(Info[i][pEstado] == 1)
			{
				if(PlayerCuffedTime[i] <= 0)
				{
			    	//Frozen[i] = 0;
			    	SetPVarInt(i, "IsFrozen", 0);
					TogglePlayerControllable(i, 1);
					Info[i][pEstado] = 0;
					SetPVarInt(i, "PlayerCuffed", 0);
					PlayerCuffedTime[i] = 0;
					PlayerTazeTime[i] = 1;
					ClearAnimations(i);
					new Float:X, Float:Y, Float:Z;
					GetPlayerPos(i, X, Y, Z);
					SetPlayerPos(i, X, Y, Z);
				}
				else PlayerCuffedTime[i] -= 1;
			}
			if(Info[i][pEstado] == 2)
			{
				if(PlayerCuffedTime[i] <= 0)
				{
			    	new Float:X, Float:Y, Float:Z;
			    	GetPlayerPos(i, X, Y, Z);
			    	new copinrange;
					foreach(Player, j)
					{
			    		if(IsPlayerInRangeOfPoint(j, 30, X, Y, Z) && IsACop(j)) copinrange = 1;
					}
			    	if(copinrange == 0)
					{
						//Frozen[i] = 0;
						SetPVarInt(i, "IsFrozen", 0);
						GameTextForPlayer(i, "~r~Rompiste las esposas eres libre!", 2500, 3);
						TogglePlayerControllable(i, 1);
						Info[i][pEstado] = 0;
						DeletePVar(i, "PlayerCuffed");
						PlayerCuffedTime[i] = 0;
					}
					else PlayerCuffedTime[i] = 60;
				}
				else PlayerCuffedTime[i] -= 1;
			}
			if(PlayerDrunk[i] > 9)
			{
		    	if(PlayerDrunkTime[i] > 20)
				{
		    		ApplyAnimation(i,"PED", "WALK_DRUNK",6.0,0,1,0,0,PlayerDrunk[i]*1000);
		    		SetPlayerDrunkLevel(i, PlayerDrunk[i]*1000);
		    		PlayerDrunk[i] -= 1;
		    		PlayerDrunkTime[i] = 0;
				}
				PlayerDrunkTime[i] += 1;
			}
			if(PlayerDrunk[i] < 10 && PlayerDrunk[i] > 0)
			{
		    	if(PlayerDrunkTime[i] > 30) PlayerDrunk[i] -= 1,PlayerDrunkTime[i] = 0;
				PlayerDrunkTime[i] += 1;
			}
		}
	}
}
Reply


Messages In This Thread
CrashDetect - by 0x5A656578 - 19.06.2011, 13:27
Re: crashdetect plugin - by linuxthefish - 19.06.2011, 13:28
Re: crashdetect plugin - by Swiftz - 19.06.2011, 13:56
Re: crashdetect plugin - by ][Noname][ - 19.06.2011, 14:40
Re: crashdetect plugin - by Hal - 19.06.2011, 14:45
Re: crashdetect plugin - by ][Noname][ - 19.06.2011, 14:56
Re: crashdetect plugin - by 0x5A656578 - 19.06.2011, 15:03
Re: crashdetect plugin - by ][Noname][ - 19.06.2011, 15:11
Re: crashdetect plugin - by GangsTa_ - 19.06.2011, 15:18
Re: crashdetect plugin - by ][Noname][ - 19.06.2011, 15:21
Re: crashdetect plugin - by Hiddos - 19.06.2011, 16:01
Re: crashdetect plugin - by Scenario - 19.06.2011, 16:09
Re: crashdetect plugin - by SkizzoTrick - 19.06.2011, 17:30
Re: crashdetect plugin - by Scenario - 19.06.2011, 17:45
Re: crashdetect plugin - by SkizzoTrick - 19.06.2011, 18:02
Re: crashdetect plugin - by Scenario - 19.06.2011, 18:04
Re: crashdetect plugin - by Ricop522 - 19.06.2011, 18:10
Re: crashdetect plugin - by SkizzoTrick - 19.06.2011, 18:24
Re: crashdetect plugin - by Omega-300 - 19.06.2011, 18:34
Re: crashdetect plugin - by Unknown123 - 19.06.2011, 19:19
Re: crashdetect plugin - by 0x5A656578 - 19.06.2011, 19:25
Re: crashdetect plugin - by Unknown123 - 19.06.2011, 19:30
AW: crashdetect plugin - by Cody09 - 19.06.2011, 21:20
Re: crashdetect plugin - by Gamer_Z - 19.06.2011, 21:32
Re: crashdetect plugin - by leong124 - 20.06.2011, 05:26
Re: crashdetect plugin - by 0x5A656578 - 20.06.2011, 09:04
Re: crashdetect plugin - by Wesley221 - 20.06.2011, 09:17
Re: crashdetect plugin - by leong124 - 20.06.2011, 09:32
Re: crashdetect plugin - by 0x5A656578 - 20.06.2011, 09:52
Re: crashdetect plugin - by Omega-300 - 20.06.2011, 13:38
Re: crashdetect plugin - by leong124 - 20.06.2011, 14:17
Re: crashdetect plugin - by Laronic - 21.06.2011, 17:37
Re: crashdetect plugin - by alynutzj2p - 23.06.2011, 16:36
Re: crashdetect plugin - by 0x5A656578 - 23.06.2011, 16:41
Re: crashdetect plugin - by alynutzj2p - 23.06.2011, 16:44
Re: crashdetect plugin - by Gamer_Z - 23.06.2011, 16:57
Re: crashdetect plugin - by alynutzj2p - 23.06.2011, 18:46
Re: crashdetect plugin - by leong124 - 24.06.2011, 00:59
Re: crashdetect plugin - by WooTFTW - 24.06.2011, 09:23
Re: crashdetect plugin - by alynutzj2p - 24.06.2011, 12:54
Re: crashdetect plugin - by Patrik356b - 24.06.2011, 17:14
Re: crashdetect plugin - by alynutzj2p - 24.06.2011, 17:49
Re: crashdetect plugin - by Reynolds - 28.06.2011, 09:06
AW: crashdetect plugin - by Meta - 28.06.2011, 12:39
Re: crashdetect plugin - by zerocoolos - 28.06.2011, 17:05
Re: crashdetect plugin - by 0x5A656578 - 02.07.2011, 07:05
Re: crashdetect plugin - by [BP]Tony - 02.07.2011, 07:17
Re: crashdetect plugin - by leong124 - 03.07.2011, 04:42
Re: crashdetect plugin - by _[HuN]_Epsilon_ - 04.07.2011, 15:54
Re: crashdetect plugin - by leong124 - 05.07.2011, 05:15
Re: crashdetect plugin - by 0x5A656578 - 05.07.2011, 06:42
Re: crashdetect plugin - by _[HuN]_Epsilon_ - 05.07.2011, 10:39
Re: crashdetect plugin - by BMB1 - 05.07.2011, 11:12
Re: crashdetect plugin - by _[HuN]_Epsilon_ - 05.07.2011, 11:15
Re: crashdetect plugin - by 0x5A656578 - 05.07.2011, 11:39
Re: crashdetect plugin - by leong124 - 05.07.2011, 11:55
Re: crashdetect plugin - by Egyptian Trooper - 05.07.2011, 21:12
Re: crashdetect plugin - by [ITS]StatickShock - 05.07.2011, 22:00
Re: crashdetect plugin - by qUick1337 - 06.07.2011, 13:18
Re: crashdetect plugin - by Baboon - 06.07.2011, 14:24
Re: crashdetect plugin - by leong124 - 06.07.2011, 14:30
Re: crashdetect plugin - by Baboon - 06.07.2011, 14:33
Re: crashdetect plugin - by leong124 - 06.07.2011, 15:07
Re: crashdetect plugin - by IllidanS46 - 06.07.2011, 15:39
Re: crashdetect plugin - by 0x5A656578 - 06.07.2011, 23:13
Re: crashdetect plugin - by 0x5A656578 - 26.07.2011, 14:01
Re: crashdetect plugin - by Laronic - 26.07.2011, 14:05
Re: crashdetect plugin - by Mr.GeEk - 26.07.2011, 14:49
Re: crashdetect plugin - by Donya - 26.07.2011, 17:03
Re: crashdetect plugin - by regdude - 28.07.2011, 23:58
Re: crashdetect plugin - by Morpheus1992 - 29.07.2011, 11:32
Re: crashdetect plugin - by leong124 - 29.07.2011, 16:14
Re: crashdetect plugin - by 0x5A656578 - 29.07.2011, 16:26
Re: crashdetect plugin - by cyber_punk - 29.07.2011, 22:33
Re: crashdetect plugin - by leong124 - 30.07.2011, 03:32
Re: crashdetect plugin - by d0 - 17.08.2011, 11:28
Re: crashdetect plugin - by CyberGhost - 17.08.2011, 12:51
Re : crashdetect plugin - by LePtitClown - 30.08.2011, 16:28
Re: crashdetect plugin - by Baboon - 30.08.2011, 21:54
AW: crashdetect plugin - by BloodyEric - 30.08.2011, 22:21
Re: AW: crashdetect plugin - by Whitetiger - 31.08.2011, 02:43
Re: crashdetect plugin - by leong124 - 31.08.2011, 04:06
Re: crashdetect plugin - by kacperoo - 01.09.2011, 05:52
AW: crashdetect plugin - by Siedler - 01.09.2011, 15:27
Re: crashdetect plugin - by toyota - 06.09.2011, 19:01
AW: crashdetect plugin - by NaS - 08.09.2011, 08:38
Re: AW: crashdetect plugin - by Baboon - 08.09.2011, 15:14
Re: AW: crashdetect plugin - by toyota - 08.09.2011, 15:22
AW: crashdetect plugin - by NaS - 08.09.2011, 15:28
Re: AW: crashdetect plugin - by cyber_punk - 08.09.2011, 23:26
Re: AW: crashdetect plugin - by toyota - 09.09.2011, 19:27
AW: crashdetect plugin - by NaS - 09.09.2011, 19:49
Re: crashdetect plugin - by toyota - 09.09.2011, 20:34
AW: crashdetect plugin - by NaS - 09.09.2011, 21:09
Re: crashdetect plugin - by woot - 09.09.2011, 21:56
Re: crashdetect plugin - by ikkentim - 09.09.2011, 22:00
Re: crashdetect plugin - by Redgie - 09.09.2011, 22:05
Re: crashdetect plugin - by Surferdude - 15.09.2011, 02:00
Re: crashdetect plugin - by Redgie - 18.09.2011, 16:38
Respuesta: crashdetect plugin - by RcoN! - 19.09.2011, 08:13
Re: crashdetect plugin - by AndreT - 19.09.2011, 16:10
Respuesta: crashdetect plugin - by RcoN! - 19.09.2011, 16:43
Re: crashdetect plugin - by Wyu - 19.09.2011, 16:52
Re: Respuesta: crashdetect plugin - by kurta999 - 19.09.2011, 17:54
Respuesta: crashdetect plugin - by RcoN! - 19.09.2011, 17:57
Respuesta: Re: Respuesta: crashdetect plugin - by RcoN! - 19.09.2011, 18:02
Re: Respuesta: crashdetect plugin - by Wyu - 19.09.2011, 18:13
Re: crashdetect plugin - by JernejL - 20.09.2011, 08:41
Re: crashdetect plugin - by cyber_punk - 20.09.2011, 15:13
Re: crashdetect plugin - by JernejL - 20.09.2011, 17:22
Re: crashdetect plugin - by cyber_punk - 20.09.2011, 17:51
Respuesta: crashdetect plugin - by RcoN! - 20.09.2011, 22:42
Re: Respuesta: crashdetect plugin - by leong124 - 21.09.2011, 04:53
Re: Respuesta: crashdetect plugin - by JernejL - 21.09.2011, 23:35
Re: crashdetect plugin - by KillermanGR - 25.09.2011, 00:54
Re: crashdetect plugin - by Slice - 29.09.2011, 11:45
Re: crashdetect plugin - by cyber_punk - 29.09.2011, 17:38
AW: crashdetect plugin - by Littl3j0hNy - 21.11.2011, 22:56
Re: AW: crashdetect plugin - by Walk_M4n - 22.11.2011, 07:17
AW: Re: AW: crashdetect plugin - by Littl3j0hNy - 22.11.2011, 12:52
Re: crashdetect plugin - by leong124 - 22.11.2011, 14:59
Re: crashdetect plugin - by leong124 - 27.11.2011, 14:40
Re: crashdetect plugin - by Johnson_boy - 06.12.2011, 17:19
Re: crashdetect plugin - by Kar - 07.12.2011, 22:31
Re: crashdetect plugin - by Edvin - 08.12.2011, 15:52
Re: crashdetect - by leong124 - 08.12.2011, 15:59
Re: crashdetect plugin - by T0pAz - 08.12.2011, 16:16
Re: crashdetect plugin - by zdog - 09.12.2011, 21:22
Re: crashdetect plugin - by kurta999 - 09.12.2011, 21:30
Re: crashdetect plugin - by Kar - 10.12.2011, 00:00
Re: crashdetect plugin - by Calgon - 10.12.2011, 11:00
Re: crashdetect plugin - by Kar - 10.12.2011, 11:10
Re: crashdetect plugin - by mick88 - 11.12.2011, 08:10
Respuesta: crashdetect plugin - by jurgen - 12.12.2011, 01:53
Respuesta: crashdetect plugin - by Mati_IBV - 12.12.2011, 02:50
Re: crashdetect plugin - by leong124 - 12.12.2011, 09:46
Re: crashdetect plugin - by _[HuN]_Epsilon_ - 15.12.2011, 13:31
Re: crashdetect plugin - by Zeex_ - 05.03.2012, 06:41
Re: crashdetect plugin - by Edvin - 05.03.2012, 13:44
Re: crashdetect plugin - by nickdodd25 - 05.03.2012, 18:13
Re: crashdetect plugin - by qweasd - 06.03.2012, 18:51
Re: crashdetect plugin - by Zeex_ - 07.03.2012, 11:51
Re: crashdetect plugin - by selEcT - 07.03.2012, 17:38
Re: crashdetect plugin - by Zeex_ - 08.03.2012, 09:33
Re: crashdetect plugin - by Kreyg - 08.03.2012, 10:51
Re: crashdetect plugin - by Zeex_ - 08.03.2012, 12:17
Re: crashdetect plugin - by Kreyg - 08.03.2012, 12:21
Re: crashdetect plugin - by Edvin - 13.03.2012, 09:21
Re: crashdetect plugin - by Aloushi - 13.03.2012, 10:08
Re: crashdetect plugin - by AustinJ - 17.03.2012, 01:05
Re: crashdetect plugin - by Zeex_ - 17.03.2012, 02:43
Re: crashdetect plugin - by dudaefj - 17.03.2012, 13:32
Re: crashdetect plugin - by aRoach - 29.03.2012, 11:10
Re: crashdetect plugin - by Zeex_ - 29.03.2012, 14:44
Re: crashdetect plugin - by aRoach - 29.03.2012, 15:50
Re : crashdetect plugin - by ombre - 01.04.2012, 00:09
Re : crashdetect plugin - by ombre - 01.04.2012, 23:48
Re: crashdetect plugin v4.6 - by serpip - 27.04.2012, 20:25
Re : crashdetect plugin v4.6 - by ombre - 03.05.2012, 13:42
Re: crashdetect plugin v4.6 - by bogy007 - 07.05.2012, 19:01
Re: crashdetect plugin v4.6 - by Hanger - 07.05.2012, 20:03
Re: Re : crashdetect plugin v4.6 - by SPAWN_METAL - 07.05.2012, 23:31
Re: crashdetect plugin v4.6 - by Hanger - 08.05.2012, 00:55
Re: Re : crashdetect plugin v4.6 - by bogy007 - 08.05.2012, 07:16
Re: crashdetect plugin v4.6 - by Night Dreamer - 12.05.2012, 19:37
Re: crashdetect plugin v4.6 - by alextang0926 - 12.05.2012, 20:26
Re: crashdetect plugin v4.6 - by Vince - 14.05.2012, 12:36
Re: crashdetect plugin v4.6 - by mishzjeah - 16.05.2012, 21:08
Re: crashdetect plugin v4.6 - by alextang0926 - 22.05.2012, 07:40
Re: crashdetect plugin v4.6 - by alextang0926 - 23.05.2012, 07:17
Re: crashdetect plugin v4.6 - by alextang0926 - 24.05.2012, 09:19
Re: crashdetect plugin v4.6 - by Night Dreamer - 24.05.2012, 10:14
Re: crashdetect plugin v4.6 - by alextang0926 - 24.05.2012, 18:02
Re: crashdetect plugin v4.6 - by Ricop522 - 27.05.2012, 21:56
AW: Re: crashdetect plugin v4.6 - by Nero_3D - 27.05.2012, 22:35
Re: crashdetect plugin v4.6 - by MichaelProPlayer - 28.05.2012, 08:55
Re: crashdetect plugin v4.6 - by alextang0926 - 29.05.2012, 01:19
Re: crashdetect plugin v4.6 - by cyber_punk - 01.06.2012, 15:35
Re: crashdetect plugin v4.6 - by ajwar - 13.06.2012, 13:40
Re: crashdetect plugin v4.6 - by Lorenc_ - 23.06.2012, 22:14
Re: crashdetect plugin v4.6 - by Kar - 23.06.2012, 22:15
Respuesta: crashdetect plugin v4.6 - by !R1Ch@rD! - 30.06.2012, 02:07
Re: crashdetect plugin v4.6 - by [HLF]Southclaw - 25.08.2012, 12:13
Re: crashdetect plugin v4.6 - by Lorenc_ - 25.08.2012, 12:45
Re: crashdetect plugin v4.6 - by [HLF]Southclaw - 25.08.2012, 12:57
Re: crashdetect plugin v4.6 - by Westingham - 25.08.2012, 14:42
Re: crashdetect plugin v4.6 - by TomTroX - 29.08.2012, 01:42
Re: crashdetect plugin v4.6 - by Emmet_ - 08.09.2012, 23:17
Re: crashdetect plugin v4.6 - by Wolfmaster - 09.09.2012, 00:55
Re: crashdetect plugin v4.6 - by Wolfmaster - 09.09.2012, 15:02
Re: crashdetect plugin v4.6 - by Fernado - 13.09.2012, 02:11
Re: crashdetect plugin v4.6 - by Ironboy - 20.09.2012, 23:48
Re: crashdetect plugin - by ViruZz - 11.12.2012, 20:01
Re: crashdetect plugin v4.10 - by KyPaITaTKa - 24.04.2013, 17:25
Re: crashdetect plugin v4.10 - by Slice - 24.04.2013, 18:01
Re: crashdetect plugin v4.10 - by KyPaITaTKa - 24.04.2013, 18:19
Re: crashdetect plugin v4.10 - by Slice - 24.04.2013, 18:34
Re: crashdetect plugin v4.10 - by xeeZ - 26.04.2013, 11:53
Re: crashdetect plugin v4.10 - by Y_Less - 26.04.2013, 12:04
Re: crashdetect plugin v4.10 - by michaelcosyns - 26.04.2013, 18:00
Re: crashdetect plugin v4.10 - by KyPaITaTKa - 26.04.2013, 20:05
Re: crashdetect plugin v4.10 - by cekow - 26.04.2013, 20:20
Re: crashdetect plugin v4.10 - by xeeZ - 03.05.2013, 15:34
Re: crashdetect plugin v4.10 - by IstuntmanI - 03.05.2013, 21:03
Re: crashdetect plugin v4.10 - by MyNinja - 28.06.2013, 05:53
Re: crashdetect plugin v4.10 - by Kreatyve - 28.06.2013, 05:54
Re: crashdetect plugin v4.10 - by Konstantinos - 18.07.2013, 19:23
Re: crashdetect plugin v4.10 - by Dark Killer - 02.08.2013, 13:41
Re: crashdetect plugin v4.10 - by xeeZ - 02.08.2013, 14:09
Re: crashdetect plugin v4.10 - by Dister_Robi - 02.08.2013, 15:04
Re: crashdetect plugin v4.10 - by Dister_Robi - 02.08.2013, 15:06
Re: crashdetect plugin v4.10 - by JernejL - 19.08.2013, 08:04
Re: crashdetect plugin v4.10 - by Slice - 19.08.2013, 09:05
Re: crashdetect plugin v4.10 - by JernejL - 19.08.2013, 11:28
Re: CrashDetect 4.13 - by ikey07 - 13.01.2014, 16:52
Re: CrashDetect 4.13 - by CKA3KuH - 15.01.2014, 16:50
AW: CrashDetect 4.13 - by Mellnik - 17.01.2014, 18:55
Re: CrashDetect 4.13 - by PowerPC603 - 17.01.2014, 22:11
Re: CrashDetect 4.13 - by xeeZ - 18.01.2014, 16:19
Re: CrashDetect 4.13 - by PowerPC603 - 20.01.2014, 04:32
Re: CrashDetect 4.13 - by xeeZ - 20.01.2014, 08:18
Re: CrashDetect 4.13 - by im - 20.01.2014, 10:24
Re: CrashDetect 4.13 - by xeeZ - 20.01.2014, 11:09
Re: CrashDetect 4.13 - by PowerPC603 - 22.01.2014, 12:17
Re: CrashDetect 4.13 - by xeeZ - 22.01.2014, 13:15
Re: CrashDetect 4.13 - by PowerPC603 - 22.01.2014, 14:03
Re: CrashDetect 4.13 - by Kar - 07.02.2014, 07:54
Re: CrashDetect 4.13 - by GoldZoroGrab - 12.02.2014, 16:42
Re: CrashDetect 4.13 - by Konstantinos - 12.02.2014, 16:48
Re: CrashDetect 4.13 - by ColeMiner - 12.02.2014, 16:58
Re: CrashDetect 4.13 - by GoldZoroGrab - 12.02.2014, 17:23
Re: CrashDetect 4.13 - by Konstantinos - 12.02.2014, 17:32
Re: CrashDetect 4.13 - by GoldZoroGrab - 12.02.2014, 17:45
Re: CrashDetect 4.13 - by GoldZoroGrab - 15.02.2014, 14:10
Re: CrashDetect 4.13 - by blackeagle1122 - 17.02.2014, 17:19
Re: CrashDetect 4.13 - by Konstantinos - 17.02.2014, 17:21
Re: CrashDetect 4.13 - by blackeagle1122 - 17.02.2014, 20:26
Re: CrashDetect 4.13 - by blackeagle1122 - 18.02.2014, 13:09
Re: CrashDetect 4.13 - by Konstantinos - 18.02.2014, 13:13
Re: CrashDetect 4.13 - by blackeagle1122 - 18.02.2014, 13:22
Respuesta: Re: CrashDetect 4.13 - by Gryphus One - 18.02.2014, 13:22
Re: CrashDetect 4.13 - by Kyle - 21.02.2014, 14:22
Re: CrashDetect 4.13 - by im - 11.03.2014, 19:40
Re: CrashDetect 4.13 - by xeeZ - 14.03.2014, 16:33
Re: CrashDetect 4.13 - by Boooth - 16.03.2014, 22:26
Re: CrashDetect 4.13 - by feartonyb - 17.03.2014, 00:03
Re: CrashDetect 4.13 - by Boooth - 17.03.2014, 10:04
AW: CrashDetect 4.13.1 - by Mellnik - 08.07.2014, 15:17
Re: CrashDetect 4.13.1 - by DavidKember - 08.07.2014, 15:39
Re: CrashDetect 4.13.1 - by Konstantinos - 08.07.2014, 17:05
Re: CrashDetect 4.13.1 - by HawkKey - 14.08.2014, 03:02
Re: CrashDetect 4.13.1 - by Toolkit - 14.08.2014, 04:06
Re: CrashDetect 4.13.1 - by xeeZ - 18.08.2014, 21:15
Re: CrashDetect 4.13.1 - by stabker - 28.08.2014, 11:00
Re: CrashDetect 4.13.1 - by nemesis- - 30.09.2014, 19:29
Re: CrashDetect 4.13.1 - by xeeZ - 13.10.2014, 08:35
Respuesta: CrashDetect 4.13.1 - by DekaAlexander - 13.10.2014, 09:47
Re: CrashDetect 4.13.1 - by MasonSFW - 01.11.2014, 10:18
Re : CrashDetect 4.13.1 - by S4t3K - 01.11.2014, 12:32
Re: CrashDetect 4.13.1 - by BaTcoH - 17.11.2014, 13:56
Re : CrashDetect 4.13.1 - by S4t3K - 17.11.2014, 18:01
Re: CrashDetect 4.13.1 - by Rog - 22.11.2014, 08:43
Re: CrashDetect 4.13.1 - by xeeZ - 02.12.2014, 14:44
Re: CrashDetect 4.13.1 - by Mauzen - 02.12.2014, 23:01
Re: CrashDetect 4.13.1 - by IstuntmanI - 02.02.2015, 13:58
Re: CrashDetect 4.13.1 - by IstuntmanI - 02.02.2015, 15:34
Respuesta: CrashDetect 4.13.1 - by Gryphus One - 03.02.2015, 16:38
Re: CrashDetect 4.13.1 - by xeeZ - 03.02.2015, 17:13
Respuesta: Re: CrashDetect 4.13.1 - by RubenZone - 19.02.2015, 07:06
Re: CrashDetect 4.13.1 - by xeeZ - 19.02.2015, 12:09
Respuesta: Re: CrashDetect 4.13.1 - by RubenZone - 19.02.2015, 19:40
Respuesta: Re: CrashDetect 4.13.1 - by RubenZone - 20.02.2015, 01:42
Re: CrashDetect 4.13.1 - by abyss. - 20.02.2015, 21:58
Re: CrashDetect 4.13.1 - by abyss. - 21.02.2015, 02:10
Re: CrashDetect 4.13.1 - by xeeZ - 21.02.2015, 04:40
Re: CrashDetect 4.13.1 - by abyss. - 21.02.2015, 05:28
Re: CrashDetect 4.13.1 - by xeeZ - 21.02.2015, 06:23
Re: CrashDetect 4.13.1 - by abyss. - 21.02.2015, 06:28
Re: CrashDetect 4.13.1 - by xeeZ - 21.02.2015, 06:55
Re: CrashDetect 4.13.1 - by abyss. - 21.02.2015, 07:05
Re: CrashDetect 4.13.1 - by xeeZ - 21.02.2015, 09:07
Respuesta: CrashDetect 4.13.1 - by maxisaibot - 21.02.2015, 12:49
Re: CrashDetect 4.13.1 - by xeeZ - 21.02.2015, 13:43
Re: CrashDetect 4.13.1 - by abyss. - 23.02.2015, 07:26
Re: CrashDetect 4.13.1 - by xeeZ - 23.02.2015, 09:23
Re: CrashDetect 4.13.1 - by abyss. - 23.02.2015, 10:01
Re: CrashDetect 4.13.1 - by xeeZ - 23.02.2015, 12:22
Re: CrashDetect 4.13.1 - by Pottus - 27.02.2015, 20:13
Re: CrashDetect - by Jefff - 26.01.2017, 14:03
Re: CrashDetect - by GGRPSkripter - 17.06.2017, 22:48
Re: CrashDetect - by Vad97 - 19.01.2018, 18:31
Re: CrashDetect - by Mcc - 17.03.2018, 15:05
Re: CrashDetect - by MrStead - 23.08.2018, 07:24

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