Help with food interiors
#4

Quote:
Originally Posted by Weirdosport
You'd have to store in a variable which one they entered. For example:

pawn Код:
new Entered[MAX_PLAYERS];

//When player enters a "1"
Entered[playerid] = 1;

//When player enters a "2"
Entered[playerid] = 2;

//When player goes to leave:
If(Entered(playerid) == 1) // put outside 1
else //put outside 2
Entered[playerid] = 0;
Thank You sooo much

This under OnPlayerEnterCheckpoint
Код:
if(cpid == cp1)
  {
  if (Entered[playerid] == 1)
  SetPlayerPos(playerid,-2672.3108,261.7402,4.6328);
  SetPlayerInterior(playerid, 0);
  if (Entered[playerid] == 2)
  SetPlayerPos(playerid,-1815.0565,615.7675,35.1719);
  SetPlayerInterior(playerid, 0);
With this on top of script
Код:
new Entered[MAX_PLAYERS];
Worked,now when i enter cluckin near ammu i exit back outside same one,and when i enter cluckin near swat yard i exit backoutside that one,you really helped me Wierdosport,thanks
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Messages In This Thread
Help with food interiors - by Mr_Finnigan - 13.07.2009, 13:29
Re: Help with food interiors - by Weirdosport - 13.07.2009, 13:39
Re: Help with food interiors - by Mr_Finnigan - 13.07.2009, 13:46
Re: Help with food interiors - by Mr_Finnigan - 13.07.2009, 15:26

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