16.02.2015, 15:10
I think the scripter should have some more liberty in choosing which parts of the include are being used. For example, I would like to disable the damage indicators (both visual and audible) because they don't fit to a roleplay server. I also have my own damage system (Armor is reduced only when the player's torso is shot. In any other case, his/her health is reduced). I haven't tried how they work together but I doubt that it's good.
