12.07.2009, 23:11
I assume none of your RandomSpawns are inside of interiors, so:
Try that.
pawn Код:
public OnPlayerSpawn(playerid)
{
new iRandom = random(sizeof(RandomSpawn));
SetPlayerPos(playerid, RandomSpawn[iRandom][0], RandomSpawn[iRandom][1],RandomSpawn[iRandom][2]);
SetPlayerFacingAngle(playerid, RandomSpawn[iRandom][3]);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
return 1;
}

