GameTextForPlayer
#7

I don't know if I have understand what you mean.. But I think that you wanna do something like this:

pawn Код:
//create a new variable such us:
new gamertexted[MAX_PLAYERS];

//then in the command
if(gamertexted[playerid] == 0) GameTextForPlayer(playerid,"Hello World",5000,3),gamertexted[playerid]++;
else GameTextForPlayer(playerid,"HollaWorld\nHello World",5000,3);

//then in connect or in disconnect or in both you should put:
gamertexted[playerid] = 0;
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Messages In This Thread
GameTextForPlayer - by danish007 - 13.02.2015, 18:10
Re: GameTextForPlayer - by ZaBraNjeNi - 13.02.2015, 19:36
Re: GameTextForPlayer - by danish007 - 13.02.2015, 19:50
AW: GameTextForPlayer - by Nero_3D - 13.02.2015, 23:30
Re: GameTextForPlayer - by danish007 - 14.02.2015, 06:27
Re: GameTextForPlayer - by danish007 - 14.02.2015, 09:10
Re: GameTextForPlayer - by ReshiramZekrom - 14.02.2015, 09:48
Re: GameTextForPlayer - by HY - 14.02.2015, 09:50
Re: GameTextForPlayer - by danish007 - 14.02.2015, 12:18
Re: GameTextForPlayer - by danish007 - 14.02.2015, 12:57

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