CreatePlayerObject
#4

Are you using some editor script to place your camera away from the object?

Or are you using some type of external (not SA-MP functions) camera hack to move your camera around?

Edit:
We think what is happening is the old rendering bug in GTASA (not SA-MP) which would corrupt the object when you look at it from certain angles. You would see a jumble of polygons. Anyone who has done mapping would be familiar with this issue. The default draw distance for those modular island objects is 299m which means it uses GTASA to render them.

The way to confirm and fix this would be to set the draw distance parameter to 300 or above when you use CreatePlayerObject. When the draw distance is 300+ SA-MP does the rendering instead of GTASA and it will not be corrupted.

Let us know what happens.
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Messages In This Thread
CreatePlayerObject - by TakeiT - 12.02.2015, 22:57
Re: CreatePlayerObject - by Matite - 13.02.2015, 09:50
Re: CreatePlayerObject - by TakeiT - 13.02.2015, 13:15
Re: CreatePlayerObject - by Matite - 14.02.2015, 01:51
Re: CreatePlayerObject - by bogdyutzu - 14.02.2015, 12:21
Re: CreatePlayerObject - by TakeiT - 14.02.2015, 16:23

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