unknown warnings
#7

And what is the difference between these 4 types?
pawn Код:
switch(DynamicPoints[x][dynamicType])
                    {
                        case 0:
                        {
                            if(IsPlayerInRangeOfPoint(playerid, 10.0, DynamicPoints[x][dynamicPosX], DynamicPoints[x][dynamicPosY], DynamicPoints[x][dynamicPosZ]) && GetPlayerInterior(playerid) == DynamicPoints[x][dynamicInt] && GetPlayerVirtualWorld(playerid) == DynamicPoints[x][dynamicVW]) return 1;
                        }
                        case 1:
                        {
                            if(IsPlayerInRangeOfPoint(playerid, 10.0, DynamicPoints[x][dynamicPosX], DynamicPoints[x][dynamicPosY], DynamicPoints[x][dynamicPosZ]) && GetPlayerInterior(playerid) == DynamicPoints[x][dynamicInt] && GetPlayerVirtualWorld(playerid) == DynamicPoints[x][dynamicVW]) return 1;
                        }
                        case 2:
                        {
                            if(IsPlayerInRangeOfPoint(playerid, 10.0, DynamicPoints[x][dynamicPosX], DynamicPoints[x][dynamicPosY], DynamicPoints[x][dynamicPosZ]) && GetPlayerInterior(playerid) == DynamicPoints[x][dynamicInt] && GetPlayerVirtualWorld(playerid) == DynamicPoints[x][dynamicVW]) return 1;
                        }
                        case 3:
                        {
                            if(IsPlayerInRangeOfPoint(playerid, 10.0, DynamicPoints[x][dynamicPosX], DynamicPoints[x][dynamicPosY], DynamicPoints[x][dynamicPosZ]) && GetPlayerInterior(playerid) == DynamicPoints[x][dynamicInt] && GetPlayerVirtualWorld(playerid) == DynamicPoints[x][dynamicVW]) return 1;
                        }
                        case 4:
                        {
                            if(IsPlayerInRangeOfPoint(playerid, 10.0, DynamicPoints[x][dynamicPosX], DynamicPoints[x][dynamicPosY], DynamicPoints[x][dynamicPosZ]) && GetPlayerInterior(playerid) == DynamicPoints[x][dynamicInt] && GetPlayerVirtualWorld(playerid) == DynamicPoints[x][dynamicVW]) return 1;
                        }
                    }
They are all doing the exact same code...
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Messages In This Thread
unknown warnings - by IndependentGaming - 13.02.2015, 11:58
Re: unknown warnings - by IndependentGaming - 13.02.2015, 12:38
Re: unknown warnings - by BroZeus - 13.02.2015, 12:40
Re: unknown warnings - by IndependentGaming - 13.02.2015, 12:40
Re: unknown warnings - by CalvinC - 13.02.2015, 12:43
Re: unknown warnings - by IndependentGaming - 13.02.2015, 12:45
Re: unknown warnings - by Threshold - 13.02.2015, 14:07

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