#2

Create something like a global array for each player:
pawn Код:
new DialogInputs[MAX_PLAYERS][MAX_PLAYERS];
Inside your command where you check whether the wanted level is greater than ZERO do something like this:
pawn Код:
DialogInputs[playerid][count] = i;
And when responding to the dialog, simply do;
pawn Код:
new clickedID = DialogInputs[playerid][listitem];
This must work as i'm using this.
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Help - by Edw - 12.02.2015, 09:09
Re: Help - by PaulDinam - 12.02.2015, 11:35

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