SetObjectMaterialText & Entering a Building
#2

For a transparent background, you can just use an invisible object and put text on that, try using 19482.

Use a timer that loops through all players and checks if they're at those coordinates with IsPlayerInRangeOfPoint.
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Messages In This Thread
SetObjectMaterialText [Solved] & Entering a Building - by Zmith - 11.02.2015, 04:50
Re: SetObjectMaterialText & Entering a Building - by CalvinC - 11.02.2015, 04:59
Re: SetObjectMaterialText & Entering a Building - by Zmith - 11.02.2015, 05:08
Re: SetObjectMaterialText & Entering a Building - by CalvinC - 11.02.2015, 05:30
Re: SetObjectMaterialText & Entering a Building - by Zmith - 11.02.2015, 05:51
Re: SetObjectMaterialText & Entering a Building - by Zmith - 11.02.2015, 11:30

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