[Include] rf_Damage - One of the most realistic damage include
#5

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Originally Posted by PT
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Why didn't you hook the functions

SetPlayerHealthEx(playerid, Float:health);
SetPlayerArmourEx(playerid, Float:armour);

?
Cause I... Don't know.

It worked well in my GM.

And I still need to do the GetPlayerHealth(Armour)Ex.
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