[FilterScript] Weapon Shop (Using Arrays & Dialogs)
#5

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Originally Posted by Kyance
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Nice -- Much easier to add/remove items

Some notes/questions:
The 'weaponname' can be decreased to 32 ( i think ), because there isn't a weapon which name is longer than 32 cells
The 'string' in the dialogs should be reduced to ~128 ( from 2048 ).
Why's 'weaponprice' a string?
As you can see there is a string format, that is the reason of me adding that value but it may be reduced to 1024, if I make it 128 then the other parts of the dialog are not going to showup.

Also about the weapon price, it seems that I forget to remove the string.

Edit: I will try to make a dynamic version with the ammo and prices changable in game but most likely I will not success with the ammo but the prices only
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Messages In This Thread
Weapon Shop (Using Arrays & Dialogs) - by dionisak0s - 09.02.2015, 16:57
Re: Weapon Shop (Using Arrays & Dialogs) - by daniscape - 09.02.2015, 17:03
Re: Weapon Shop (Using Arrays & Dialogs) - by Alex Magaсa - 09.02.2015, 23:54
Re: Weapon Shop (Using Arrays & Dialogs) - by Kyance - 10.02.2015, 12:45
Re: Weapon Shop (Using Arrays & Dialogs) - by dionisak0s - 10.02.2015, 14:02
Re: Weapon Shop (Using Arrays & Dialogs) - by Kyance - 10.02.2015, 16:04
Re: Weapon Shop (Using Arrays & Dialogs) - by Rog - 10.02.2015, 16:29
Re: Weapon Shop (Using Arrays & Dialogs) - by dionisak0s - 10.02.2015, 16:41
Re: Weapon Shop (Using Arrays & Dialogs) - by Kyance - 11.02.2015, 17:32
Re: Weapon Shop (Using Arrays & Dialogs) - by Kyance - 11.02.2015, 19:38
Re: Weapon Shop (Using Arrays & Dialogs) - by dionisak0s - 16.02.2015, 21:50
Re: Weapon Shop (Using Arrays & Dialogs) - by Rix70 - 31.01.2017, 20:39

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