10.02.2015, 08:50
Just an idea, make the lowest HP of a player be 1, not 0. When he reaches 1 HP, any source of damage (OnPlayerGiveDamage / OnPlayerTakeDamage) will be blocked (return 0 or something, not sure), and the player will be healed. Then, you can freeze him, send him a message that he has to call for EMS and whatever you want.