Argument type mistmach 2
#1

Код:
new PlayerText3D: teks[MAX_PLAYERS], Float: Pos[3], texxt;
	    if(sscanf(params, "s[32]", texxt)) return SendClientMessage(playerid, WHITE, "USAGE:/txt [text]");
		if(texxt <= 3 || texxt >= 20)
		{
	    	GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]);
  			teks[playerid] = CreatePlayer3DTextLabel(playerid, texxt, 0x33AA33AA, Pos[0], Pos[1], Pos[2]+2, 15.0, playerid, INVALID_VEHICLE_ID);
  			return 1;
		}
Whats the problem here?!
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Messages In This Thread
Argument type mistmach 2 - by dan40o - 09.02.2015, 19:59
Re: Argument type mistmach 2 - by Sascha - 09.02.2015, 20:02
Re: Argument type mistmach 2 - by dan40o - 09.02.2015, 20:04
Re: Argument type mistmach 2 - by Sascha - 09.02.2015, 20:13
Re: Argument type mistmach 2 - by dan40o - 09.02.2015, 20:15

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