12.07.2009, 11:39
Quote:
Originally Posted by Andy_Fierro
just do it in PD, its alot easier
Код:
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2) { if (PlayerToPoint(3, playerid,255.3,77.4,1003.6) || PlayerToPoint(3,playerid,-1616.1294,681.1594,7.1875) || PlayerInfo[playerid][pLocal] != 255) { if(OnDuty[playerid]==0) { if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1) { format(string, sizeof(string), "* Officer %s took a Badge and a Gun from his locker.", sendername); } else if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1) { format(string, sizeof(string), "* Agent %s took a Badge and a Gun from his locker.", sendername); } ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); SafeGivePlayerWeapon(playerid, 24, 70); SafeGivePlayerWeapon(playerid, 3, 0); SetPlayerArmour(playerid, 100); OnDuty[playerid] = 1; } else if(OnDuty[playerid]==1) { if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1) { format(string, sizeof(string), "* Officer %s places his Badge and Gun in his locker.", sendername); } else if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2) { format(string, sizeof(string), "* Agent %s places his Badge and Gun in his locker.", sendername); } ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); SafeResetPlayerWeapons(playerid); SetPlayerArmour(playerid, 0); SafeGivePlayerWeapon(playerid, 41, 500); OnDuty[playerid] = 0; } } else { SendClientMessage(playerid, COLOR_GRAD2, " You are not in a locker room !"); return 1; } } |