08.02.2015, 03:48
Quick swapping relates to switching weapons to avoid the reload animation, so in essence, this won't avoid the QuickSwap.
I could fire spas rounds, switch, run around for a few seconds, then switch back to spas. QuickSwap achieved.
What you could look at more though, is checking whether the player actually had the animation for the reload occur, and that'd show it up.
There won't be a stopping it, but more then people can see it, and admins can act upon it.
You could even broadcast it to the server openly, so everyone knows.
I could fire spas rounds, switch, run around for a few seconds, then switch back to spas. QuickSwap achieved.
What you could look at more though, is checking whether the player actually had the animation for the reload occur, and that'd show it up.
There won't be a stopping it, but more then people can see it, and admins can act upon it.
You could even broadcast it to the server openly, so everyone knows.