How does GTA SA MP Dead Reckoning work?
#4

Yeah, this isn't quite the place to ask. But just to make things clear, are you trying to smooth out movement from in between packets, or are you trying to extrapolate the player position based on ping? (Lag compensation).

And yes, you can send a data packet every frame, but it doesn't work out to well, as bandwidth usage would be massive.
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Messages In This Thread
How does GTA SA MP Dead Reckoning work? - by Memnarch - 07.07.2009, 20:15
Re: How does GTA SA MP Dead Reckoning work? - by Pghpunkid - 09.07.2009, 17:20
Re: How does GTA SA MP Dead Reckoning work? - by Memnarch - 10.07.2009, 15:29
Re: How does GTA SA MP Dead Reckoning work? - by RayW - 12.07.2009, 00:13
Re: How does GTA SA MP Dead Reckoning work? - by Pghpunkid - 12.07.2009, 16:05

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