onplayerkeystatechange
#1

Код:
	if( newkeys == KEY_SPRINT )
	{
    printf("IstrintiInformacija(%d);", playerid);
	TextDrawHideForPlayer(playerid, InformacijosDezute[playerid]);
	TextDrawDestroy(InformacijosDezute[playerid]);
	}
	return 1;
}
were is the problem pawn stop working(sublime text) after i put this -.-
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Messages In This Thread
onplayerkeystatechange - by sn0p - 06.02.2015, 19:47
Re: onplayerkeystatechange - by Maximus0 - 06.02.2015, 20:17
Re: onplayerkeystatechange - by Sascha - 06.02.2015, 20:21
Re: onplayerkeystatechange - by Maximus0 - 06.02.2015, 20:24

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