[FilterScript] Grass Mover Basic
#3

nice idea for a job...

but...

first look into the script without testing:
specialcar = CreateVehicle
//next line
specialcar = CreateVehicle

you cant set 4 vehicles to the same variable... only the 4th vehicle is now the specialcar ... not a big deal

furthermore driving from checkpoint to checkpoint is not how to mow the grass in real-life... the entire grass has to be mowed not just the way from checkpoint to checkpoint...

how about a timer which asks IsPlayerInRangeOfPoint and coordinates for each mІ of the grass... a variable for each mІ (mowed/growing)... a grass/bush-object on each mІ growing up and disappearing after mowing... and finally a reward for each mowed mІ like 1$/mІ and bonus for time and completeness like
50% = +10% of the reward
80% = +30% of the reward
100% = +50% of the reward
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Messages In This Thread
Grass Mower Basic - by ZaBraNjeNi - 03.02.2015, 19:48
Re: Grass Mover Basic - by xXxMauroxXx - 03.02.2015, 19:49
Re: Grass Mover Basic - by Carlito - 03.02.2015, 21:04
Re: Grass Mover Basic - by Luis- - 03.02.2015, 21:33
Re: Grass Mover Basic - by Phaze - 03.02.2015, 21:43
Re: Grass Mover Basic - by Tmw9s - 03.02.2015, 21:53
Re: Grass Mover Basic - by ZaBraNjeNi - 04.02.2015, 09:51
Re: Grass Mover Basic - by abdullahbest - 04.02.2015, 11:10
Re: Grass Mover Basic - by marshallbrown - 04.02.2015, 11:45
Re: Grass Mover Basic - by kevin1990 - 06.02.2015, 15:19

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