03.02.2015, 17:50
Код:
new Float:vehx, Float:vehy, Float:vehz; GetVehiclePos(GetPlayerVehicleID(playerid), vehx, vehy, vehz); new Float: Distance = GetPlayerDistanceFromPoint(playerid, vehx, vehy, vehz);//if player is not close to vehicle x , y ,z.. if(Distance>15.0)//it will check the distance here.. if distance is larger then he removed from vehicle ! { RemovePlayerFromVehicle(playerid); new Float:slx, Float:sly, Float:slz; GetPlayerPos(playerid, slx, sly, slz); SetPlayerPos(playerid, slx, sly, slz); } What should i do now
Listen my mean is simple if player is not close to any vehicle he cant enter them..