Quote:
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Originally Posted by happyface
Quote:
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Originally Posted by Abernethy
Ah don't worry, guys, I'll do a shitload of searching.
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i think you were on the right track, although this might not be working, something like
pawn Код:
public OnPlayerText(playerid, text[]) {
if(strcmp(text, "jobs", true) == 0) { //... } return 1; }
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/win. Compiled, without an error/warning. Lets see if it works, shall we.
EDIT: Okay, working good.
If I don't want him to say the word "Games", shall I just mute him than unmute the player during the time he types "Games"?