02.02.2015, 14:22
@The King's Bastard: Yes, you can register as many events as you want. You can create EventManagerNodes and destroy them etc.
You register a event like this: eventManager.registerHandler(PlayerConnectEvent.cl ass, (e) -> { ... });
@stokdam: Yes, we are currently working on it. You can already call natives.
You register a event like this: eventManager.registerHandler(PlayerConnectEvent.cl ass, (e) -> { ... });
@stokdam: Yes, we are currently working on it. You can already call natives.