[Plugin] Brainfuck Interpreter
#1

Brainfuck Interpreter

INFORMATION
It is a plugin to interpret codes esoteric programming language BrainFuck in PAWN in a simple way.

Quote:

The language is based on a simple execution model consisting, besides the program, a vector of (at least) 30,000 bytes initialized to zero, a pointer to the vector (at the beginning of execution points to the first element of the vector) and two "streams" of bytes for input and output.

NATIVES

pawn Код:
native _BFInterpret(dest[], code[], len = sizeof(dest));
To use it simply define the native and add the plugin to server.cfg.

EXAMPLES ..

pawn Код:
native _BFInterpret(dest[], code[], len = sizeof(dest));

main()
{
    new
        str[150]
        ;
       
    _BFInterpret(str, "++++[++++>---<]>++.[--->+++++<]>.+.+++[->+++<]>.--[--->+<]>-.+[->+++<]>++.[--->+<]>----.+[---->+<]>+++.---[->++++<]>+.-------.-[->+++++<]>-.+[->+++<]>++.+++++.-----.++++++++.+++.----.+++.[--->+<]>-----.+[->+++<]>+.+.--[--->+<]>-.+[->++<]>.---[----->+<]>-.+++[->+++<]>++.++++++++.+++++.-[->+++<]>-.[++>-------<]>.+[->+++<]>+.++++++++.+[++>---<]>-.");
    printf("\n\n\n\n%s\n\n", str);
}


Quote:

The code "Hello World!" would be written in a single line:

pawn Код:
_BFInterpret(str, "-[------->+<]>-.-[->+++++<]>++.+++++++..+++.[--->+<]>-----.---[->+++<]>.-[--->+<]>---.+++.------.--------.-[--->+<]>.");
Output: Hello World!

pawn Код:
/* This program prints "Hello World!" and a newline to the screen, its
  length is 106 active command characters [it is not the shortest.]

  This loop is a "comment loop", it's a simple way of adding a comment
  to a BF program such that you don't have to worry about any command
  characters. Any ".", ",", "+", "-", "<" and ">" characters are simply
  ignored, the "[" and "]" characters just have to be balanced.
*/


+++++ +++               //Set Cell #0 to 8
[
    >++++               //Add 4 to Cell #1; this will always set Cell #1 to 4
    [                   //as the cell will be cleared by the loop
        >++             //Add 2 to Cell #2
        >+++            //Add 3 to Cell #3
        >+++            //Add 3 to Cell #4
        >+              //Add 1 to Cell #5
        <<<<-           //Decrement the loop counter in Cell #1
    ]                   //Loop till Cell #1 is zero; number of iterations is 4
    >+                  //Add 1 to Cell #2
    >+                  //Add 1 to Cell #3
    >-                  //Subtract 1 from Cell #4
    >>+                 //Add 1 to Cell #6
    [<]                 //Move back to the first zero cell you find; this will
                        //be Cell #1 which was cleared by the previous loop
    <-                  //Decrement the loop Counter in Cell #0
]                       //Loop till Cell #0 is zero; number of iterations is 8

/*The result of this is:
Cell No :   0   1   2   3   4   5   6
Contents:   0   0  72 104  88  32   8
Pointer :   ^

>>.                     Cell #2 has value 72 which is 'H'
>---.                   Subtract 3 from Cell #3 to get 101 which is 'e'
+++++++..+++.           Likewise for 'llo' from Cell #3
>>.                     Cell #5 is 32 for the space
<-.                     Subtract 1 from Cell #4 for 87 to give a 'W'
<.                      Cell #3 was set to 'o' from the end of 'Hello'
+++.------.--------.    Cell #3 for 'rl' and 'd'
>>+.                    Add 1 to Cell #5 gives us an exclamation point
>++.                    And finally a newline from Cell #6*/
Possibly they knew that it is based on the ASCII table.

instructions:

CharacterMeaning
>increment the data pointer (to point to the next cell to the right).
<decrement the data pointer (to point to the next cell to the left).
+increment (increase by one) the byte at the data pointer.
-decrement (decrease by one) the byte at the data pointer.
.output the byte at the data pointer.
[if the byte at the data pointer is zero, then instead of moving the instruction pointer forward to the next command, jump it forward to the command after the matching ] command.
]if the byte at the data pointer is nonzero, then instead of moving the instruction pointer forward to the next command, jump it back to the command after the matching [ command.
DOWNLOAD >
Source: Download
Bin DLL: Donwload

This is not absolute use (or maybe yes), can be used simply as a plugin to help you learn this language, possibly always is good to learn something new.

Text converter of text to Brainfuck online: http://copy.sh/brainfuck/text.html

Thank you very much to JustBored and Fother!
Reply


Messages In This Thread
Brainfuck Interpreter - by Zume - 02.02.2015, 01:15
Re: Brainfuck Interpreter - by Abagail - 02.02.2015, 02:05
Respuesta: Brainfuck Interpreter - by Zume - 02.02.2015, 02:08
Re: Brainfuck Interpreter - by SickAttack - 02.02.2015, 04:45
Re: Brainfuck Interpreter - by Crayder - 02.02.2015, 04:59
Respuesta: Re: Brainfuck Interpreter - by Zume - 02.02.2015, 05:05
Re: Brainfuck Interpreter - by JernejL - 02.02.2015, 13:35
Re: Brainfuck Interpreter - by iFarbod - 02.02.2015, 14:42
Re: Brainfuck Interpreter - by ikkentim - 02.02.2015, 18:38
Re: Brainfuck Interpreter - by Mr.R - 02.02.2015, 19:13
Re: Brainfuck Interpreter - by Tamer - 02.02.2015, 19:37
Re: Brainfuck Interpreter - by ikkentim - 02.02.2015, 21:12
Re: Brainfuck Interpreter - by Mr.R - 09.02.2015, 12:17
Re: Brainfuck Interpreter - by Sasino97 - 11.03.2015, 17:35
Re: Brainfuck Interpreter - by Ritzy2K - 11.03.2015, 18:30
Re: Brainfuck Interpreter - by Crayder - 11.03.2015, 20:19
Re: Brainfuck Interpreter - by n0minal - 11.03.2015, 23:16
Re: Brainfuck Interpreter - by TheWitcher - 12.03.2015, 07:51
Re: Brainfuck Interpreter - by Sew_Sumi - 12.03.2015, 09:03
Re: Brainfuck Interpreter - by Smileys - 18.03.2015, 22:09

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