Quote:
Originally Posted by IstuntmanI
https://sampwiki.blast.hk/wiki/MoveObject
So you also have to move the object a bit:
pawn Код:
public Zones_Update() { for(new i=0; i<MAX_PLAYERS; i++) { if (IsPlayerConnected(i)) {
if( IsPlayerInRangeOfPoint(i,7.0,1544.699951, -1630.829956, 13.040000) && PlayerInfo[i][pTeam] == TEAM_COPS) { MoveDynamicObject(LSPDGate,1544.699951, -1630.829956, 13.040000,0.05, 0.0,0.0,90.0); } else { MoveDynamicObject(LSPDGate,1544.699951, -1630.829956 + 0.05, 13.040000,0.05, 0.0,90.0,90.0); } } } return 1; }
^ this will move it in one second (not really sure about the order, if it doesn't work, try changing the "+ 0.05" from the second to first), because it moves 0.05 units, and moves with a speed of 0.05 units per second.
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Brilliant. It works now. Never knew about this. Thanks!