Object Moving Too Fast
#2

Quote:
Originally Posted by ProjectMan
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I have a bug that looks like this: http://www.youtube.com/watch?v=l7ZvkTp_tQQ

This is my code:

pawn Код:
public Zones_Update()
{
    for(new i=0; i<MAX_PLAYERS; i++)
    {
        if (IsPlayerConnected(i))
        {

                if( IsPlayerInRangeOfPoint(i,7.0,1544.699951, -1630.829956, 13.040000) && PlayerInfo[i][pTeam] == TEAM_COPS)
                {
                    MoveDynamicObject(LSPDGate,1544.699951, -1630.829956, 13.040000,0.05, 0.0,0.0,90.0);
                    }
                    else
                    {
                    MoveDynamicObject(LSPDGate,1544.699951, -1630.829956, 13.040000,0.05, 0.0,90.0,90.0);
                }
        }
    }
    return 1;
}
Speed of 0.05 still does the same. I have no idea what is wrong. BTW this public is in a timer.
Did you try a little higher speed? Like 1 or 2?
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Messages In This Thread
Object Moving Too Fast - by ProjectMan - 31.01.2015, 17:35
Re: Object Moving Too Fast - by zaibaslr2 - 31.01.2015, 18:14
Re: Object Moving Too Fast - by Schneider - 31.01.2015, 18:16
Re: Object Moving Too Fast - by ProjectMan - 31.01.2015, 23:41
Re: Object Moving Too Fast - by IstuntmanI - 31.01.2015, 23:45
Re: Object Moving Too Fast - by ProjectMan - 31.01.2015, 23:52
Re: Object Moving Too Fast - by Sime30 - 31.01.2015, 23:52
Re: Object Moving Too Fast - by Karolukas123 - 01.02.2015, 12:07

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