Interiors dialog
#3

I have taken back the original code but how to do so I don't have to click the "Continue" button before I get the interiors dialog? Codes..

pawn Код:
CMD:interiors(playerid, params[])
{
    if(PlayerInfo[playerid][pAdmin] >= 2)
    {
        new text[] = "In the next list, select where to go.";
        return ShowPlayerDialog(playerid, HOUSES0, DIALOG_STYLE_MSGBOX, "Interior Houses", text, "Continue", "Cancel");
        }
    }
    else
    {
    SendClientMessageEx(playerid, COLOR_GREY, "You are not authorized to use this command.");
    }
 return 1;
}
pawn Код:
switch(dialogid){
                case HOUSES0:{
                        if(response){
                                selection[playerid] = listitem;
                                new text[1024];
                                for(new x;x<sizeof(Houses);x++){
                                        format(text, sizeof(text), "%s%s || (%d)\n", text, Houses[x][interiorname], Houses[x][interior]);
                        }
                                ShowPlayerDialog(playerid, HOUSES, DIALOG_STYLE_LIST, "Interior Name || Interior ID", text, "Go!", "Exit");
                        }
                }
                case HOUSES:{
                        if(response){
                        new text[25];
                                SetPlayerPos(playerid, Houses[listitem][PosX], Houses[listitem][PosY], Houses[listitem][PosZ]);
                                SetPlayerInterior(playerid, Houses[listitem][interior]);
                                SetPlayerVirtualWorld(playerid, 0);
                                format(text, sizeof(text), "%s", Houses[listitem][interiorname]);
                                SendClientMessage(playerid, COLOR_WHITE, text);
                        }
                }
        }
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Messages In This Thread
Interiors dialog - by DavidSparks - 31.01.2015, 15:20
Re: Interiors dialog - by kosa451 - 31.01.2015, 15:43
Re: Interiors dialog - by DavidSparks - 31.01.2015, 15:57

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