30.01.2015, 20:16
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(playerhavesomething)
{
if(isplayerinrangeofpoint)
{
if(playerhavesomething2)
{
//
}
}
}
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(playerhavesomething)
{
if(isplayerinrangeofpoint)
{
if(playerhavesomething2)
{
//
}
}
}
return 1;
}