10.07.2009, 14:36
Things like:
ObjectRotationZ[ObjROT] = ObjectRotationZ[ObjROT] + 1;
Can be further shortened to:
ObjectRotationZ[ObjROT]++;
ObjectRotationZ[ObjROT] = ObjectRotationZ[ObjROT] + 1;
Can be further shortened to:
ObjectRotationZ[ObjROT]++;