Player desync
#3

Do you maybe have "return 0;" somewhere in your OnPlayerUpdate callback?
It can also be like "return false;" or "return (false);" or it can use some other definition that is zero.
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Messages In This Thread
Player desync - by KubiPL - 26.01.2015, 20:02
Re: Player desync - by Abagail - 26.01.2015, 20:27
Re: Player desync - by BloodMaster - 26.01.2015, 21:00
Re: Player desync - by KubiPL - 27.01.2015, 16:55
Re: Player desync - by SimonItaly - 27.01.2015, 19:08

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