09.07.2009, 22:47
watkijkje: Sorry, this plugin was compiled with Microsoft Visual C++. You will need the .NET Framework if you want to run the plugin on Windows. Ask your server provider to install the .NET Framework for you, or try running the plugin on Linux.
hansen111: Thanks! The newest version is much more stable and secure, by the way, as I am now using vectors to store parsed C++ strings, which is what I really should have done in the first place. There should be zero possibility of crashes related to bad memory management (i.e., buffer overflows) now. Additionally, at some point in the very near future, I will complete implementation of sound bank extraction and playback. Unless I need to commit any subsequent bug fixes, the next version (which I suppose I will call v0.3) will probably be the final one.
hansen111: Thanks! The newest version is much more stable and secure, by the way, as I am now using vectors to store parsed C++ strings, which is what I really should have done in the first place. There should be zero possibility of crashes related to bad memory management (i.e., buffer overflows) now. Additionally, at some point in the very near future, I will complete implementation of sound bank extraction and playback. Unless I need to commit any subsequent bug fixes, the next version (which I suppose I will call v0.3) will probably be the final one.