26.01.2015, 08:16
It will be nice:
TogglePlayerControllable(playerid, toggle: true/false, toggle: camera_move);
Or
TogglePlayerControllable(playerid, toggle: true/false, toggle: camera_move, toggle: take_damage);
TogglePlayerControllable(playerid, toggle: true/false, toggle: camera_move);
Or
TogglePlayerControllable(playerid, toggle: true/false, toggle: camera_move, toggle: take_damage);