25.01.2015, 22:46
When it calculate moving time, it ignore rotation, so you should add 0.1 to X , so when they opens they moves back abit, which is less noticeable as moving upwards, and slowest moving speed is 0.1 from what I know.
and it rotate instantly at alttab, because eventually game will rotate it, just it cant display it.
In other words your object is moving with a speed of light, as it have to travel 0.0001 coords in 1/1000 of a second.
and it rotate instantly at alttab, because eventually game will rotate it, just it cant display it.
In other words your object is moving with a speed of light, as it have to travel 0.0001 coords in 1/1000 of a second.