GetPlayerCameraTargetObject
#4

@KubiPL: It can be a crosshair based function, if Kalcor does so. Now to the topic, this function depends upon player's camera's front vector scale, if the scale's magnitude is large/small then, the object detection can be done within that amount (scale's magnitude) of distance from the player/camera.
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GetPlayerCameraTargetObject - by KubiPL - 25.01.2015, 12:15
Re: GetPlayerCameraTargetObject - by d0 - 25.01.2015, 12:20
Re: GetPlayerCameraTargetObject - by KubiPL - 25.01.2015, 12:23
Re: GetPlayerCameraTargetObject - by codectile - 25.01.2015, 12:38
Re: GetPlayerCameraTargetObject - by n0minal - 25.01.2015, 13:40
Re: GetPlayerCameraTargetObject - by MP_Spec - 25.01.2015, 15:03

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