24.01.2015, 16:13
Is OnPlayerDeath killer id fixed? (When there are more than two-three players at one place when you kill someone it can report that killer is some other player and not you - this happens allot)
And how about adding check for line of sight? (Name tag has its check for line of sight so its possible...)
EDIT: That UV lightning, is that mean that custom textures bug is fixed (when you apply textures to big objects they sometimes become dark or light randomly and for no reason)
And how about adding check for line of sight? (Name tag has its check for line of sight so its possible...)
EDIT: That UV lightning, is that mean that custom textures bug is fixed (when you apply textures to big objects they sometimes become dark or light randomly and for no reason)