24.01.2015, 09:23
don't you see:
if you didn't, recheck the code
pawn Code:
new killer_name[MAX_PLAYER_NAME], Kill[128];
GetPlayerName(killerid, killer_name, MAX_PLAYER_NAME);
if(killerid != INVALID_PLAYER_ID) return format(Kill, sizeof(Kill), "%s (%d) Is On Killing Spree!", killer_name,killerid), SendClientMessageToAll(0x00FBFFFF, Kill);
}