09.07.2009, 12:02
pawn Code:
// Somewhere on top:
new Float:RandomSpawns[][4] =
{
{1149.4291,-1429.8828,15.3614,52.2603},
{1026.6274,-1433.8682,13.1203,91.8695},
{962.1809,-1423.8031,13.1172,357.8417},
{849.1421,-1550.4485,13.0394,86.1815},
{785.0523,-1801.6473,12.5928,357.9707},
{847.9305,-2001.2405,12.4358,3.8983},
{1081.6740,-1810.1718,13.1895,358.8075},
{1055.8663,-1609.9991,13.1982,93.5496},
};
And then when they type /dmzone for example, you can do this:
pawn Code:
new RandSpawn;
RandSpawn = random(sizeof(RandomSpawns));
SetPlayerPos(playerid, RandomSpawns[RandSpawn][0], RandomSpawns[RandSpawn][1], RandomSpawns[RandSpawn][2]);
SetPlayerFacingAngle(playerid, RandomSpawns[RandSpawn][3]);