23.01.2015, 15:25
How should interrupt() and disallow() methods work in PlayerTextEvent? Because when I use interrupt() in the middle of event handler, the code in this event handler doesn't interrupt in the place, where I used interrupt(), but another event handler (with lower priority) doesn't work.
And when I use disallow(), my message sends in chat.
And when I use disallow(), my message sends in chat.